My name's Joe. I'm 20. Go to school for Digital Media at UCF. I like well written words and pretty pictures. Comics, movies, TV shows, video games, books, what have you, I enjoy it all. Let's tack on music there too, cos punx is punx.
Ask me anything
Just beat Portal 2 (amazing, by the way). I noticed The National was credited in the end and so I looked it up and wouldn’t you know, they made a song just for the game? It’s pretty good too. Add that to a list an ever-growing list of artists contributing original music to videogames, one that only serves to bolster the fact that its a legitimate and maturing storytelling medium.
After hearing amazing things about this game, how the writing is probably the greatest to ever arrive in the medium for example, I decided to buy Portal 2 last night. And its great. But it seems to be going kind of fast. I’m on Chapter 4 and I’ve yet to reunite with on of the main characters. So I’m wondering how many chapters are in this thing.
Wow, I’m actually kind of surprised how little Playstation Network accounts there are in the land of the rising sun. I thought everyone would be on that crap, you know, since they everyone and their mom there loves to hate on the Xbox. Huh.
You know every so often the marketing for a movie, videogame or some other form of media just blows me away. Take for instance this announcement for Dead Island, a videogame with an admittedly gimmicky premise: zombies on a resort island. But despite this, the people behind the marketing have created an emotionally engaing trailer that really captures the viewer.
It’s success comes from the fact that it tells a complete story. And instead of focusing on the game’s actual plot, it wisely chooses to sell you on the emotion of the game. Specifically, what kind of emotions would you feel if you were actually in a zombie apocalypse with no hope for escape. Silly? Hell yeah, but its done in a way that you actually care. The music sells it. The interesting backwards narrative heightens the drama. And damn if that final scene, where the father leaves his daughters hand (or more accurately, greets it, but thats not how the narrative progresses), doesn’t give you a chill, I question your sincerity.
I don’t know that I’ll ever play this game, but the level of care to simply announce this product has me hopeful for what the final package will consist of.
Videogame-editorial style magazine for iPad made in part by the creators of the 1UP Show. That means I’m sold and if you have an iPad, you should definitely check this stuff out. The price of admission is just a dollar so if even if you don’t like it you take solace in the fact that you couldn’t have even bought a bottle of soda from a vending machine for that price.
The opening of The World Ends With You, a game for the DS that I just got for ten bucks (scoreee). That’s some awesome production value for a portable game, no? I love the setting and style of this game too. The graffiti-infused designs are really cool and perfect for the downtown setting. Specifically, it’s set in the real-life district of Shibuya, a district of Tokyo. I love that. That’s so insanely awesome. It’s not unsimilar to Time Square. Which gets me thinking, a videogame like this set in New York City would be amazing.
I wish it was the beginning of March already, I really wanna play this game. It doesn’t help that Lee and his boyfriend, along with Kim and I, are all talking about it almost every single day. I lack self control on this front.